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In this first-person shooter, 'Chrome' is a valued resource that many corporations wish to control. The Valkyria System, where Chrome is located, is a recently discovered solar system of five planets that is now being colonized. Players take the role of Logan; a former elite soldier turned bounty hunter. Having been betrayed by the military, Logan now lends his skills to those who can afford them.
Logan can approach more than 14 levels in a number of ways that are dependent on implants, which give him the ability to turn into a stealth master or a battle machine. More implants are earned as the game progresses, and players will also have more than 18 weapons at their disposal, such as machine guns, rocket launchers, and plasma rifles. There are also eight vehicles available with which to explore the five planets of the Valkyria System.
Chrome features five multiplayer modes as well: Capture the Flag, Deathmatch, Assault, Team Deathmatch, and Team Domination. With support for up to 32 players, the multiplayer modes include all of the single-player game's weapons, vehicles, and implants.
Codename Eagle is a computer game developed by Stockholm-based studio Refraction Games and was released in November 1999. Refraction Games later merged with.
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Sign up with Facebook. Have an account already? Click here to sign in. Codename Eagle is a first-person shooter that tells a different story, one in which the first World War never happened and the Germans just managed to remain calm up until 1917. However, in a whole. Codename Eagle Demo Building on the success of classics such as the Tomb Raider series and the N64's GoldenEye, Codename: Eagle brings the next level of 3D-action adventure gaming to the PC.
Not since Serious Sam has a little-known company burst onto the scene with a shooter this intriguing. New from Techland, Chrome suffers from some rookie flaws, but while we're all holding our breath for big-ticket releases like Doom 3 and Half-Life 2, this title provides a decent diversion.
You're a mercenary with the embarrassingly testosterone-drenched name Bolt Logan. We learn little about Bolt, but we do know he used to be in the space military SpecForce, and when the game opens, that he's on a mission to swipe some blueprints with his partner, Pointer. Pointer betrays him, sets Bolt up to look like a murderer, and traps him in a hostile installation. There Bolt meets Carrie, a space faring woman who looks a lot like Uma Thurman. She helps Bolt escape and the two partner up for the remainder of the game. The plot, conveyed mostly through cutscenes, has its share of twists and turns and kept us riveted until the end. It involves chrome, a precious metal for which gigantic corporations are willing kill over.
Based on an engine developed internally by Techland, Chrome looks magnificent. Many of the missions take place in forested terrain, and the last time we saw a jungle this lush was in the voxel-based, underappreciated Outcast. Equally impressive are dry deserts dotted with buttes, towering, majestic mountains, and massive space stations brimming with bad guys. All are spectacularly detailed, with little touches that bring it home like bags of garlic chips that enemies were snacking on, and wild animals populating the alien worlds.
Chrome's levels are massive. Most take an hour or more to play through, so the fourteen levels that make up the single-player campaign should keep you gaming for sixteen to twenty hours. Unfortunately, level design is uneven: some missions have Bolt trudging ridiculous distances between objectives, which is boring and eventless. Most of the missions, however, are tightly plotted and engaging the whole way through. Typical objectives involve stealing secret documents or computer files, rescuing hostages, and helping oppressed people struggle against huge, faceless corporations.
Chrome is billed as a tactical shooter, but it's not going to be mentioned with the likes of any of the Red Storm Rainbow Six games, and there aren't any real-time strategy aspects to it. The tactical aspects manifest themselves in subtler ways: you have to watch your ammunition, use the terrain to your advantage, and pick your enemies off one by one. An inventory system similar to the one found in PlanetSide limits the amount of gear and weaponry Bolt can carry, and is simple to manage while adding some extra depth to the game.
The arsenal consists of a standard assortment of pistols, rifles, machineguns, sniper rifles, and heavy weapons. Thanks to the inventory system, Bolt can only carry one rifle-sized weapon at a time, so sometimes you have to swap weaponry to accomplish mission goals. For example, if you have to take out a bunch of bad guys and an armored vehicle, you might have to swap between a C9/S submachine gun and a GL Dragoon antitank weapon.
With the levels being so large, it's nice that Bolt can pilot a number of vehicles. The vehicle physics are terrific -- comparable to those in Halo. There are hovering speeder bikes like those in Return of the Jedi, four wheelers, and even mecha-style walkers.
Chrome doesn't always glisten, however. The cutscenes are sometimes intrusive and overly long. At times, you may wish you could be actively partaking in what it passively shows Bolt doing. For instance, early in the game, when you nab a speeder, it cuts to show Bolt flying helter-skelter through the woods, rather than letting you actually pilot it.
A promising system of cybernetic implants also falls flat. They have the power to help Bolt aim, speed up his reflexes (sort of like Max Payne's bullet time), harden his skin into armor, and offer other seemingly positive effects. Unfortunately, they have a penchant to overload too easily, making it easier to just leave them turned off.
Hacking computer terminals takes the place of the run-of-the-mill switch and allows you to open doors, turn off generators, and perform other necessary feats. In a word, it's just silly: it involves playing through an annoying game of concentration using goofy symbols instead of playing cards, with a limited number of guesses. Thankfully, the game doesn't dissolve into switch .. err, terminal hunts, too often.
Though it's flawed, Chrome is a solid FPS that should please fans of the genre. It's exciting when a relatively unknown development house like Techland can spring forward with such an intriguing effort, and if nothing else, we applaud its ambition. Chrome got our attention, and if Techland is able to build on its successes and iron out its flaws, we'll be looking forward to its next title.
People who downloaded Chrome have also downloaded:
Chrome SpecForce, Breed, Call of Juarez, Chaser, Chasm: The Rift, Contract J.A.C.K., Call of Cthulhu: Dark Corners of the Earth, Codename: Outbreak
Science fiction meets the real world in the parallel timeline adventure Codename Eagle. In this alternate world set in the 1920s, Russia is the dominant force on Earth, a situation brought about by the acquisition of the throne by power-hungry Tsar Pietre, whose father was assassinated in 1917. Wanting to prove his cunning and might, Tsar Pietre unleashes a devastating Russian war machine on the rest of the world and is well on the way to total global control.
Only one group stands in the way of Tsar Pietre and his quest for world domination -- a covert operation force known as Shadow Command. Established by the countries yet to be subjugated by Russia, this elite commando-style group led by Red, your character, is faced with the challenge of 12 vast missions designed to thwart the spread of the Russian blight by eliminating key targets. Once accomplished, the Russian war machine will grind to a halt and the world will be rescued.
Missions in Codename Eagle start with a briefing that establishes objectives and end, succeed or fail, with a debriefing that contains a varying degree of information. Successfully completing a mission gives you the option of proceeding to the next one or replaying it. The latter option is offered since it is possible to finish a mission without completing all of the specific tasks -- tasks that can lead to acquisition of new weapons or items as well as encountering new characters with additional information.
Codename Eagle combines elements of combat, first- and third-person perspective, adventure and action in a 3D rendered world featuring the Russian landscape of the 1920s. As the Alliance, your arsenal includes ten weapons (knife, revolver, shotgun, sniper rifle, machine gun, grenades, bombs, bazooka, gas gun and flame-thrower), equipment such as tool kits, fuel tanks, skis and time bombs and various pickup items during your mission.
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Items include ammo clips, explosive packs, gas canisters, bandages, medical kits, gas masks, armor and flak jackets. A stable of vehicles is available as well, including trucks, tanks, planes, motorcycles, boats, torpedo boats and armored cars. Armor comes in two classes, light and heavy.
The interface in Codename Eagle supports customizable keyboard controls and mouse input. Multi-player action (up to 16 players) consists of three major game types: deathmatch (player vs. player), team play (team vs. team) and capture the flag (team vs. team), all scored via point systems. The game has a maximum limit of nine saved games at any one time. A downloadable strategy guide is available at the Talonsoft website (as of April 2000).
Ready to save the world from Russian tyranny? Step into a parallel universe in Codename Eagle and give it your best shot!
At its heart Codename Eagle is a mission-based first person shooter set in an alternative history where Tsarist Russia has invaded Europe before the Germans could kick off the First World War.
You play a British secret agent with the unlikely name of Red, carrying out a series of dangerous missions behind enemy lines. You will find yourself assassinating Russian officers, blowing up dams, destroying V1-style rocket launch ramps, and stealing documents from Russian army bases. The missions are just varied enough to keep things interesting, and although the first person shooter sections of the game don't shine, they are still vaguely amusing.
If Infinite Loop had left it at that they would have had an enjoyable if unremarkable game.. But instead they decided to let you drive a wide range of vehicles as well, including tanks, trucks, motorbikes, boats and even aircraft, and this is where the game falls down.
People who downloaded Chrome have also downloaded:
Chrome SpecForce, Breed, Call of Juarez, Chaser, Chasm: The Rift, Contract J.A.C.K., Call of Cthulhu: Dark Corners of the Earth, Codename: Outbreak
Science fiction meets the real world in the parallel timeline adventure Codename Eagle. In this alternate world set in the 1920s, Russia is the dominant force on Earth, a situation brought about by the acquisition of the throne by power-hungry Tsar Pietre, whose father was assassinated in 1917. Wanting to prove his cunning and might, Tsar Pietre unleashes a devastating Russian war machine on the rest of the world and is well on the way to total global control.
Only one group stands in the way of Tsar Pietre and his quest for world domination -- a covert operation force known as Shadow Command. Established by the countries yet to be subjugated by Russia, this elite commando-style group led by Red, your character, is faced with the challenge of 12 vast missions designed to thwart the spread of the Russian blight by eliminating key targets. Once accomplished, the Russian war machine will grind to a halt and the world will be rescued.
Missions in Codename Eagle start with a briefing that establishes objectives and end, succeed or fail, with a debriefing that contains a varying degree of information. Successfully completing a mission gives you the option of proceeding to the next one or replaying it. The latter option is offered since it is possible to finish a mission without completing all of the specific tasks -- tasks that can lead to acquisition of new weapons or items as well as encountering new characters with additional information.
Codename Eagle combines elements of combat, first- and third-person perspective, adventure and action in a 3D rendered world featuring the Russian landscape of the 1920s. As the Alliance, your arsenal includes ten weapons (knife, revolver, shotgun, sniper rifle, machine gun, grenades, bombs, bazooka, gas gun and flame-thrower), equipment such as tool kits, fuel tanks, skis and time bombs and various pickup items during your mission.
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Items include ammo clips, explosive packs, gas canisters, bandages, medical kits, gas masks, armor and flak jackets. A stable of vehicles is available as well, including trucks, tanks, planes, motorcycles, boats, torpedo boats and armored cars. Armor comes in two classes, light and heavy.
The interface in Codename Eagle supports customizable keyboard controls and mouse input. Multi-player action (up to 16 players) consists of three major game types: deathmatch (player vs. player), team play (team vs. team) and capture the flag (team vs. team), all scored via point systems. The game has a maximum limit of nine saved games at any one time. A downloadable strategy guide is available at the Talonsoft website (as of April 2000).
Ready to save the world from Russian tyranny? Step into a parallel universe in Codename Eagle and give it your best shot!
At its heart Codename Eagle is a mission-based first person shooter set in an alternative history where Tsarist Russia has invaded Europe before the Germans could kick off the First World War.
You play a British secret agent with the unlikely name of Red, carrying out a series of dangerous missions behind enemy lines. You will find yourself assassinating Russian officers, blowing up dams, destroying V1-style rocket launch ramps, and stealing documents from Russian army bases. The missions are just varied enough to keep things interesting, and although the first person shooter sections of the game don't shine, they are still vaguely amusing.
If Infinite Loop had left it at that they would have had an enjoyable if unremarkable game.. But instead they decided to let you drive a wide range of vehicles as well, including tanks, trucks, motorbikes, boats and even aircraft, and this is where the game falls down.
The problem is that the vehicle sections of the game are poorly implemented, and just don't suit a game that is designed to be played entirely with the mouse and keyboard. I'm no flight sim fan, but I can at least keep a plane in the air in most games. In Codename Eagle though the controls are unresponsive, the physics are truly crazy, and the planes all handle like pigs.
Actually, that's an insult to pigs..
Ye Cannae Break The Laws Of Physics
Infinite Loop have also decided to totally ignore the laws of physics.
In one mission you have to steal a Russian plane to escape after a raid, which should be easy. Except that there is a bloody great mountain at the far end of the runway, and it's almost impossible to get your plane to pull up steeply enough to clear it without stalling. Crash into the slope as you try to gain altitude though and your plane usually just sits itself on the cliff face and then tries vainly to drive up the side of it. This kind of stupidity is sadly all too common in Codename Eagle.
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In another mission you get to sail a small boat across a lake. Unfortunately the developers apparently forgot that boats can only sail in water, and if you find a beach with a gentle enough slope you can actually take the boat clear out of the lake and 'sail' it over hills, along roads, and across bridges, all the time floating in the air a few feet off the ground.
In fact, it's actually easier to 'drive' the boat than any of the land vehicles, which all seem to suffer from severe understeer at high speeds, powersliding around almost uncontrollably whenever you try to steer them. In a hardcore rally game this kind of behaviour would be fine, even admirable. But this is an action game, and you are supposed to be shooting at people with your turret guns as well as struggling to control your vehicle. Besides, if this was a rally game I would be using a steering wheel to drive with, not a mouse and keyboard..
Ham-Fisted
The choice of camera views doesn't help matters much either..
It's almost impossible to hit anything firing a gun from the third person chase cam view, but at the same time it's almost impossible to drive most of the vehicles from a first person view because you can't see the vehicle around you, and so have no idea of how big it is, often crashing into objects that seemed to be well out of the way.
On the other hand, I found it hard to control the planes from the third person view because of the way the camera lags behind the plane when you turn, but I couldn't hit anything with my bombs from the first person view because I couldn't see where they were falling.
Then there are the mission scripting problems. In one mission you are supposed to assassinate a Russian General, sniping him from a church tower as his car stops at a checkpoint at a bridge. For a start off the car doesn't stop - even if you kill the man at the sentry post, the barrier across the road lifts as if by magic as soon as the first armored car in the General's escort gets near it, and your target never even slows down.
Then there's the bug that left me waiting for half an hour in the church tower for the General to arrive. And if you have graphics detail set to 'low' in the options menu, the fogging is so severe that you never even see the General as he drives through the mist-shrouded village below you. Whoops.
Luckily my machine (a P2-300) is powerful enough to handle 'medium' detail at a reasonable framerate most of the time, but given that the graphics are rather unremarkable by today's standards, I'm surprised that the game requires so much horsepower for so little apparent benefit.
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Conclusion
With mission-based first person shooters all the vogue at the moment, and the promise of being able to drive such a wide range of land, air and water based vehicles, Codename Eagle was a very promising game. Unfortunately the reality is rather disappointing. Pokemon fire red gba download hack.
The voice acting is so bad it's funny, although I'm not convinced the humor is entirely intentional. The accents are appallingly cliched, and way off mark - the British characters all sound like an American's idea of an English aristocrat, and the Russians sound like Chekov from Star Trek crossed with a drunken Scotsman. The plot is also pretty dire, with a hilarious plot twist that makes the 'Luke, I am your father' scene from The Empire Strikes Back look positively inspired by comparison.
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The graphics are adequate but unimpressive most of the time, the controls are poorly suited to the mouse and keyboard combination the game is aimed at, the vehicles' 'physics' are laughable, and the whole thing feels hackneyed and uninspired. AI ranges from dumb to dumber, with soldiers happily ignoring nearby alarms and gun fire.
Strangely, a couple of people have told me that the multiplayer is actually quite good, especially in Capture The Flag mode. Sadly I haven't been able to test it for myself though, because nobody actually plays the game online, and I don't have a LAN handy.
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If you can find someone to play online with it might be worth a look. Otherwise this is one to avoid..
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People who downloaded Codename Eagle have also downloaded:
Codename: Outbreak, Chasm: The Rift, Chrome, Chrome SpecForce, Conspiracy: Weapons of Mass Destruction, Codename: Nina - Global Terrorism Strike Force, CIA Operative: Solo Missions, Contract J.A.C.K.